Ergebnisse für: games technologies

Hier findest Du Bücher, die sich mit games technologies beschäftigen.

Buch Cover The World of Games: Technologies for Experimenting, Thinking, Learning

Springer International Publishing
235.39 € · Hardcover
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Buch Cover The World of Games: Technologies for Experimenting, Thinking, Learning

Springer International Publishing
235.39 € · Hardcover
...
Buch Cover Designing Immersive Video Games Using 3DUI Technologies

Springer International Publishing
117.69 € · Hardcover
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Buch Cover The World of Games: Technologies for Experimenting, Thinking, Learning

Springer International Publishing
235.39 € · Paperback
...
Buch Cover The World of Games: Technologies for Experimenting, Thinking, Learning

Springer International Publishing
235.39 € · Paperback
...
Buch Cover The World of Games: Technologies for Experimenting, Thinking, Learning

Springer International Publishing
223.63 € · eBook
...
Buch Cover The World of Games: Technologies for Experimenting, Thinking, Learning

Springer International Publishing
223.63 € · eBook
...
Buch Cover Handbook of Digital Games and Entertainment Technologies

Springer Singapore
1069.99 € · SA
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Buch Cover Handbook of Digital Games and Entertainment Technologies

Springer Singapore
722.89 € · eBook
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Buch Cover Handbook of Digital Games and Entertainment Technologies

Springer Singapore
909.49 € · SA
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Buch Cover Concepts and Technologies for Pervasive Games

Shaker
29.8 € · Paperback
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Buch Cover Designing Immersive Video Games Using 3DUI Technologies

Springer International Publishing
106.99 € · eBook
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Buch Cover Learning and Collaboration Technologies: Games and Virtual Environments for Learning

Springer International Publishing
70.61 € · Paperback
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Buch Cover Learning and Collaboration Technologies: Games and Virtual Environments for Learning

Springer International Publishing
69.54 € · eBook
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Buch Cover Designing Immersive Video Games Using 3DUI Technologies

Springer International Publishing
117.69 € · Paperback
...
Buch Cover Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications

Springer Berlin
53.49 € · eBook
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Buch Cover Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications

Springer Berlin
53.49 € · Paperback
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Buch Cover Virtual Reality, Augmented Reality und Serious Games als Educational Technologies in der beruflichen Bildung

Franz Steiner Verlag
54 € · eBook
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Buch Cover Virtual Reality, Augmented Reality und Serious Games als Educational Technologies in der beruflichen Bildung

Franz Steiner Verlag
54 € · Paperback
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Buch Cover Serious Games

Springer International Publishing
53.49 € · Paperback
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