Google’s Flutter is one of today’s fastest-growing frameworks for cross-platform mobile development, but most resources leave beginners overwhelmed. This book is a comprehensive, classroom-tested guide that teaches students and self-learners to master Flutter, starting from the Dart language and progressing to complete mobile applications.Unlike the fragmented tutorials scattered across the web, this book follows a single, coherent path that has been refined over two semesters of teaching undergraduates. It takes a deliberate Dart-first approach: Readers build a real command of the language, including variables, control flow, functions, collections, object-oriented programming, and null safety, before writing a single line of Flutter. That foundation is what separates developers who can only copy code from those who can reason about it and build apps that hold up.From there, the chapters move through Flutter’s widget system, responsive layouts, state management, navigation, user input, dynamic lists, asynchronous programming, and integration with live data and JSON APIs. Every Flutter chapter has readers building a running app around a single concept, reinforced with hands-on exercises, and the final chapters culminate in several complete applications, from a full task manager to apps that pull real data from the web, which readers can add to their portfolio.Organized into 27 short, focused chapters that each tackle just one or two ideas, the book works equally well for self-study and as an adoption-ready text for a semester-long course or bootcamp. By the end of the book, readers will have moved from knowing some code to building and shipping real cross-platform apps for Android, iOS, web, and desktop, with the confidence to keep building on their own.
What You Will Learn
Start with the Dart language itself: values and types, control flow, lists, functions, and object-oriented programming
Move into Flutter: widgets, layout, images, user interaction, state, lists, dialogs, and navigation
Bring it all together in complete applications, including a to-do list and a full task manager with add, delete, and detail views
Master the skills real apps depend on: asynchronous programming, fetching live data from web APIs with JSON, and saving data locally so it survives an app restart
Build hands-on projects along the way, including a command-line calculator, a number guessing game, a student grade tracker, and more
Google’s Flutter is one of today’s fastest-growing frameworks for cross-platform mobile development, but most resources leave beginners overwhelmed. This book is a comprehensive, classroom-tested guide that teaches students and self-learners to master Flutter, starting from the Dart language and progressing to complete mobile applications.Unlike the fragmented tutorials scattered across the web, this book follows a single, coherent path that has been refined over two semesters of teaching undergraduates. It takes a deliberate Dart-first approach: Readers build a real command of the language, including variables, control flow, functions, collections, object-oriented programming, and null safety, before writing a single line of Flutter. That foundation is what separates developers who can only copy code from those who can reason about it and build apps that hold up.From there, the chapters move through Flutter’s widget system, responsive layouts, state management, navigation, user input, dynamic lists, asynchronous programming, and integration with live data and JSON APIs. Every Flutter chapter has readers building a running app around a single concept, reinforced with hands-on exercises, and the final chapters culminate in several complete applications, from a full task manager to apps that pull real data from the web, which readers can add to their portfolio.Organized into 27 short, focused chapters that each tackle just one or two ideas, the book works equally well for self-study and as an adoption-ready text for a semester-long course or bootcamp. By the end of the book, readers will have moved from knowing some code to building and shipping real cross-platform apps for Android, iOS, web, and desktop, with the confidence to keep building on their own.
What You Will Learn:
Start with the Dart language itself: values and types, control flow, lists, functions, and object-oriented programming
Move into Flutter: widgets, layout, images, user interaction, state, lists, dialogs, and navigation
Bring it all together in complete applications, including a to-do list and a full task manager with add, delete, and detail views
Master the skills real apps depend on: asynchronous programming, fetching live data from web APIs with JSON, and saving data locally so it survives an app restart
Build hands-on projects along the way, including a command-line calculator, a number guessing game, a student grade tracker, and more
Who This Book Is For:
The beginner who knows some code: university students, bootcamp attendees, and self-taught developers who have basic programming knowledge and want to build real mobile apps. Experience with Dart or Flutter is not required as the book moves step by step with one concept at a time through Dart's essentials and into Flutter. Instructors will appreciate the modular design that maps cleanly onto a semester or bootcamp format, and chapters that stand alone or can be adapted to different course paces.
Provides a Dart-first foundation to write robust, maintainable code that lasts Classroom-tested in university mobile apps course; praised for clarity, logical sequence, pacing, examples Portfolio-driven, project-based, culminating in complete apps from a full task manager to apps powered by live web APIs
Shereef Abu Al-Maati
Flutter Undergraduate mobile computing textbook Mobile app development with Flutter Build Android and iOS apps with Flutter Cross-platform mobile apps Dart programming Mobile App Development Cross-Platform Development JSON API Integration StatefulWidget Flutter Widgets Flutter for Beginners State Management Asynchronous Programming UI Layout