Ciancarini Entertainment Computing – ICEC 2023

Entertainment Computing – ICEC 2023

von

22nd IFIP TC 14 International Conference, ICEC 2023, Bologna, Italy, November 15–17, 2023, Proceedings

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Beschreibung

This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 15–17, 2023.

The 13 full papers, 5 short papers, 8 work-in-progress papers, 7 interactive entertainment demonstrations, 2 student competition papers, 5 workshop papers and tutorials, and 10 papers from a special section on aesthetics and empowerment were carefully reviewed and selected from 85 submissions. They cover a large range of topics in the following thematic areas: Game Experience; Player Engagement and Analysis; Serious Gameplay; Entertainment Methods and Tools; Extended Reality; Game Design; Interactive Entertainment; Student Game Competition; Workshops and Tutorials; and Aesthetics and Empowerment.





 





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Autor*in

Paolo Ciancarini

Themen in »Entertainment Computing – ICEC 2023«

Entertainment Computing Game Design Game Analysis Digital Art and Installations Extended Reality Serious Games Inclusivity of Gaming Inclusivity of Interactive Entertainment Game Experience Player Engagement Interactive Entertainment Aesthetics and Empowerment

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Details

ISBN: 9789819982479
Verlag: Springer Singapore
Erscheinung: 14.11.2023

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