This book constitutes the refereed proceedings of CVM 2024, the 12th International Conference on Computational Visual Media, held in Wellington, New Zealand, in April 2024.
The 34 full papers were carefully reviewed and selected from 212 submissions. The papers are organized in topical sections as follows:
Part I: Reconstruction and Modelling, Point Cloud, Rendering and Animation, User Interations.Part II: Facial Images, Image Generation and Enhancement, Image Understanding, Stylization, Vision Meets Graphics.
Fang-Lue Zhang
Animation and physical simulation Cognition of visual media Content security of visual media Editing and composition of visual media Enhancement and re-rendering of visual media Geometric computing for image and video Geometry modeling and processing Image and video retrieval Interactive editing of visual media Machine Learning for visual media Recognition and understanding of visual media Social Networks and social media Visualization and visual analytics