This book constitutes the refereed proceedings of the 39th International Conference on Computer Animation, Social Agents, and Extended Reality, CASAXR 2026, held in Geneva, Switzerland, during June 1–3, 2026.
The 24 full papers presented in this book were carefully selected and reviewed from 84 submissions. These papers have been organized in the following topical sections:
Computer animation and motion technologies
Socially intelligent virtual humans and agents
Virtual, Augmented, and Mixed Reality systems
Immersive interaction and storytelling
Artificial Intelligence for animation and XR environments
Diffusion models for motion synthesis
Large Language Models (LLMs) for XR and animation
Generative AI for animation and virtual worlds
Applications, user studies, and evaluation methods
Daniel Thalmann
Avatars Agents Digital Intelligent Characters A.I. in Visual Computing Simulation and Animation 3D contents VR XR Medical Images