Reconstruction of real-world scenes from a set of multiple images is a topic in Computer Vision and 3D Computer Graphics with many interesting applications. There exists a powerful algorithm for shape reconstruction from arbitrary viewpoints, called Space
Christian Nitschke
3D Modelling 3D Reconstruction Computer Graphics Computer Vision Free Viewpoint 3D Video GPU Acceleration Image Processing Multiple View Geometry Rendering Shape from Photo-Consistency Shape from Silhouette Space Carving Volume