Christian Nitschke Nitschke A Framework for Real-time 3D Reconstruction by Space Carving using Graphics Hardware

A Framework for Real-time 3D Reconstruction by Space Carving using Graphics Hardware

von Christian Nitschke

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Beschreibung

Reconstruction of real-world scenes from a set of multiple images is a topic in Computer Vision and 3D Computer Graphics with many interesting applications. There exists a powerful algorithm for shape reconstruction from arbitrary viewpoints, called Space

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Christian Nitschke

Themen in »A Framework for Real-time 3D Reconstruction by Space Carving using Graphics Hardware«

3D Modelling 3D Reconstruction Computer Graphics Computer Vision Free Viewpoint 3D Video GPU Acceleration Image Processing Multiple View Geometry Rendering Shape from Photo-Consistency Shape from Silhouette Space Carving Volume

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Details

ISBN: 9783869431000
Verlag: Examicus
Erscheinung: 2006

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