Pan Transactions on Edutainment XI

Transactions on Edutainment XI

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Beschreibung

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications.

Autor*in

Zhigeng Pan

Themen in »Transactions on Edutainment XI«

3D modeling animation augmented reality technology biofeedback cloud computing collaborative learning environments computer vision datamine e-learning educational game feature extraction genetic algorithm geometry processing mathematical morphology parallel computing

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Details

ISBN: 9783662482476
Verlag: Springer Berlin
Erscheinung: 11.09.2015

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