This book contains in-depth discussions of the design of practical systems, theoretical models and pointers to future directions, in the areas of human-computer interaction, image synthesis, computer aided design, mathematical visualization, and other aspects of object-oriented graphics.
Edwin H. Blake
CAD Computergraphik Human-Computer Interaction Layer Object-oriented methodology Objekt-orientierte Methoden computer graphics computer-aided design (CAD) constraint human-computer interaction (HCI) human–machine interaction model modeling programming user interface