Isler Contemporary Topics in Computer Graphics and Games

Contemporary Topics in Computer Graphics and Games

von

Selected Papers from the Eurasia Graphics Conference Series

EUR 49,04

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Beschreibung

The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction, and various computer simulations. The Computer Graphics section deals with 3D modeling, procedural content generation, visualization, and interaction techniques.


This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings. Bringing selected papers from the Eurasia Graphics conference series together, the book aims to discuss issues, solutions, challenges, and needs for a better understanding of computer graphics and games.

The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction and various computer simulations. The Computer Graphics section deals with 3D modelling, procedural content generation, visualization, and interaction techniques.


Autor*in

Veysi Isler

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animation Computer computer games computer graphics Conference Contemporary Eurasia Games Graphics Papers Selected Series simulation Suher Topics

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Details

ISBN: 9783631805237
Verlag: Peter Lang GmbH, Internationaler Verlag der Wissenschaften
Erscheinung: 06.12.2019

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