Egges Motion in Games

Motion in Games

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First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers

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Beschreibung

This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games.

The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation.


This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games. The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation.

Autor*in

Arjan Egges

Themen in »Motion in Games«

agent-based simulation ambient intelligence animated speech animation avatars character animation edutainment contents elderly people emotions entertainment facial animation game design geometry streaming gestural interaction simulation

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Details

ISBN: 9783540892205
Verlag: Springer Berlin
Erscheinung: 07.11.2008

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