van den Herik Computers and Games

Computers and Games

von

6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings

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Beschreibung

This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship.

The 24 revised full papers presented were carefully reviewed and selected from 40 submissions. The papers cover all aspects of artificial intelligence in computer-game playing dealing with many different research topics, such as cognition, combinatorial game theory, search, knowledge representation, and optimization.


Autor*in

H. Jaap van den Herik

Themen in »Computers and Games«

AI planning Monte C algorithmic learning cognitive modeling combinatorics computer chess computer games computers and games contextual patterns data mining expert knowledge retrieval game theory heuristics indexing local patterns meta-search

Stimmen zu »Computers and Games«

Details

ISBN: 9783540876076
Verlag: Springer Berlin
Erscheinung: 12.09.2008

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