This book includes papers and contributions originating from the third Eurographics Workshop on Graphics Hardware. The contributions reflect the widening range of options for graphics hardware. The book deals with the algorithmic aspects of graphics systems, specific hardware, and parallel systems.
A.A.M. Kuijk
Graphics Hardware Graphics algorithms Graphics systems Graphik (EDV) Graphik-Algorithmen Graphik-Hardware Graphiksysteme Processor architectures Prozessorarchitekturen Rechnerarchitektur VLSI VLSI design VLSI-Entwurf