Daniel Weiskopf Weiskopf GPU-Based Interactive Visualization Techniques

GPU-Based Interactive Visualization Techniques

von Daniel Weiskopf

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Beschreibung

Scientific visualization has become an important tool for visual analysis in many scientific, engineering, and medical disciplines.

This book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex data sets. High performance is primarily achieved by devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Other aspects discussed in the book include parallelization on cluster computers with several GPUs, adaptive rendering methods, multi-resolution models, and non-photorealistic rendering techniques for visualization. Covering both the theoretical foundations and practical implementations of algorithms, this book provides the reader with a basis to understand and reproduce modern GPU-based visualization approaches.


First book to focus on GPU methods for scientific visualization Fast growing field

Autor*in

Daniel Weiskopf

Themen in »GPU-Based Interactive Visualization Techniques«

DEX GPU methods Scala Vector field constant field hardware implementation model non-photorealistic rendering performance scientific visualization vector field visualization visualization volume visualization

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Details

ISBN: 9783540332633
Verlag: Springer Berlin
Erscheinung: 13.10.2006

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