This handbook brings together the most recent advances in the application of geometric computing to the most important fields related to the endeavor of building perception action systems: computer vision, robotics, image processing and understanding, pattern recognition, computer graphics, quantum computers, brain theory and neural networks. Coverage introduces diverse, powerful geometric methods in a unified manner, covering geometry theory and geometric computing methods related to the design of perception and action systems, intelligent autonomous systems and intelligent machines. It is aimed at a broad audience of applied mathematicians, physicists, computer scientists, and engineers. The book is ideal for specialists working in a particular field or for those who are interested in procedures for dealing with concurrent techniques of different fields such as the design of perception action systems.
Eduardo Bayro Corrochano
Intelligent Autonomous Systems artificial intelligence autonom computational geometry computer graphics computer vision fuzzy image processing motion planning pattern recognition robot robotics uncertainty visualization
From the reviews:
"The Editor … has brought together some of the current up-to-date applications of geometric computing with the aim of assisting those who are constructing such systems. This includes not only researchers but also postgraduate students and assistants who are involved in developing and studying such systems. … a comprehensive list of the applications that would benefit from the contributions in this text which have been prepared by some of the leaders in fields that range from neuroscience and neural networks to medical imagery and robotics." (W. R. Howard, Kybenetes, Vol. 35 (5), 2006)