Brooks Interactivity, Game Creation, Design, Learning, and Innovation

Interactivity, Game Creation, Design, Learning, and Innovation

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6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

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Beschreibung

This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). The event was hosted  in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

Autor*in

Anthony L. Brooks

Themen in »Interactivity, Game Creation, Design, Learning, and Innovation«

Serious Games Virtual Reality Augmented Reality Gamification Game-based learning Interactive Art Information visualization Audio Art Media Technologies Virtual Museums and Curatorial Practices Digital games and toys Game design Emotions and affective learning and interaction Design driven innovation Formal and informal learning practices

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Details

ISBN: 9783319769073
Verlag: Springer International Publishing
Erscheinung: 07.03.2018

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