Vaz de Carvalho Serious Games, Interaction and Simulation

Serious Games, Interaction and Simulation

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6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers

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Beschreibung

This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Conference on Serious Games, Interaction and Simulation, SGAMES 2016, held in Porto, Portugal, in June 2016.
The 19 revised full papers presented together with 2 keynote papers and an editorial introduction were carefully reviewed and selected from all the submissions. The papers cover areas like cognition, psychology, technology-enhanced education, evaluation and assessment, multimedia and information technology and feature new scientific approaches and results from experiments and real-life applications.


Includes supplementary material: sn.pub/extras

Autor*in

Carlos Vaz de Carvalho

Themen in »Serious Games, Interaction and Simulation«

3D Graphics accessibility artificial intelligence augmented reality disabilities Down syndrome e-learning education educational games game-based learning game design gamification Human-Computer Interaction (HCI) immersive environments learning environments

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Details

ISBN: 9783319510552
Verlag: Springer International Publishing
Erscheinung: 07.12.2016

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