Kenichi Kanatani Yasuyuki Sugaya Yasushi Kanazawa Kanatani Guide to 3D Vision Computation

Guide to 3D Vision Computation

von Kenichi Kanatani Yasuyuki Sugaya Yasushi Kanazawa

Geometric Analysis and Implementation

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Beschreibung

This classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other textbooks on computer vision, this Guide to 3D Vision Computation takes a unique approach in which the initial focus is on practical application and the procedures necessary to actually build a computer vision system. The theoretical background is then briefly explained afterwards, highlighting how one can quickly and simply obtain the desired result without knowing the derivation of the mathematical detail.

Topics and features:

This accessible work will be of great value to students on introductory computer vision courses. Serving as both as a practical programming guidebook and a useful reference on mathematics for computer vision, it is suitable for practitioners seeking to implement computer vision algorithms as well as for theoreticians wishing to know the underlying mathematical detail.


This classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other computer vision textbooks, this guide takes a unique approach in which the initial focus is on practical application and the procedures necessary to actually build a computer vision system. The theoretical background is then briefly explained afterwards, highlighting how one can quickly and simply obtain the desired result without knowing the derivation of the mathematical detail. Features: reviews the fundamental algorithms underlying computer vision; describes the latest techniques for 3D reconstruction from multiple images; summarizes the mathematical theory behind statistical error analysis for general geometric estimation problems; presents derivations at the end of each chapter, with solutions supplied at the end of the book; provides additional material at anassociated website.

Presents state-of-the-art algorithms essential for 3D analysis from images Provides direct algorithm descriptions without mathematical preliminaries Includes helpful implementation details for efficient computation and wise memory use Describes the underlying mathematical theories separately at the end of the volume, and supplies sample codes at an associated website Includes supplementary material: sn.pub/extras

Autor*in

Kenichi Kanatani

Themen in »Guide to 3D Vision Computation«

Computer Vision Geometric Estimation 3D Reconstruction Self-Calibration Theoretical Accuracy Limit

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Details

ISBN: 9783319484921
Verlag: Springer International Publishing
Erscheinung: 19.12.2016

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