This book constitutes the refereed proceedings of the 6th International Conference on Game Theory for Networks, GameNets 2016, held in Kelowna, Canada, in May 2016.
The 13 papers were carefully selected from 26 submissions and cover topics such as algorithmic game theory, game models and theories, game theories in wireless networks, design and analysis of economic games.
Julian Cheng
ad hoc networks algorithmic game theory antennas artificial intelligence base stations beamforming cellular networs coalition formation computer networks energy efficiency game theory market equilibria mechanism design power allocation Quality of Service (QoS)