Wallner Entertainment Computing - ICEC 2016

Entertainment Computing - ICEC 2016

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15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings

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Beschreibung

This book constitutes the refereed proceedings of the 15th InternationalConference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016.
The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.
Includes supplementary material: sn.pub/extras

Autor*in

Günter Wallner

Themen in »Entertainment Computing - ICEC 2016«

augmented reality educational content game-based learning human-computer interaction multimedia information systems cognitive impairment collaborative learning computer games computer graphics elderly people entertainment location-aware mixed reality mobile learning narrative

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Details

ISBN: 9783319461007
Verlag: Springer International Publishing
Erscheinung: 19.09.2016

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