mental ray is the leading rendering engine for generating photorealistic images, built into many 3D graphics applications. This book, written by the mental ray software project leader, gives a general introduction into rendering with mental ray, as well as step-by-step recipes for creating advanced effects, and tips and tricks for professional users. A comprehensive definition of mental ray’s scene description language and the standard shader libraries are included and used as the basis for all examples.
Beginners will learn about the rendering techniques supported by mental ray(R)
Advanced users will learn how to achieve special effects with mental ray(R), while maintaining maximum performance
The comprehensive coverage explains everything from scene construction, light and shadow, motion blur and contours to quality and performance tuning and troubleshooting
Thomas Driemeyer
3D C programming language Textur animation compositing computer graphics language performance rendering shading software