Andy Kopra Kopra Writing mental ray® Shaders

Writing mental ray® Shaders

von Andy Kopra

A Perceptual Introduction

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Beschreibung

An increasing number of artists and programmers in visual effects and broadcast production now use mental ray, a high performance rendering engine for generating photorealistic images. This book details the aesthetics of rendering with mental ray. It describes the varieties of shader programming from the point of view of increasing perceptual complexity: from color, to the effects of light, to the manipulation of shape, to the output of the final image. It includes many example shaders, including the simplest shader possible in each category that can serve as a starting point for further customization. These examples will also provide a basis for training artists interested in extending their technical skills by learning how the write shaders for mental ray.


A tutorial introduction to mental ray shader programming Includes the full source code for 100 shaders and illustrated with over 200 rendered scenes and diagrams Cross-references with the first two volumes of mental ray handbooks Includes supplementary material: sn.pub/extras

Autor*in

Andy Kopra

Themen in »Writing mental ray® Shaders«

Performance computer graphics learning mental ray model reflection rendering shader programming software

Stimmen zu »Writing mental ray® Shaders«

Details

ISBN: 9783211489642
Verlag: Springer Wien
Erscheinung: 05.08.2008

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