The two-volume set LNCS 16797 + 16798 constitutes the refereed proceedings of the 38th International Conference on Software Engineering Education and Training, CSEE&T 2026, held in Florence, Italy, during July 20–22, 2026.
The 26 full papers and 9 short papers included in the proceedings were carefully reviewed and selected from 95 submissions to the Research Track. In addition, the proceedings contain 19 papers from the Industry/Experience Report Track and 5 poster papers.
The papers were organized in topical sections as follows:
Part I: AI-Enhanced Learning, Tutoring, and Feedback; Human-AI Collaboration and AI Impact in Education; Models and Interventions for Developing Software Engineering Competencies; Assessment, Analytics, and Repository-Based Learning; Student Experience, Inclusion, and Engagement;
Part II: Teamwork, Project-Based Learning, and Software Engineering Practice; Programming Education, Debugging, and Learning Tools; Software Engineering Education and Professional Practice; AI in Software Engineering Education; Project-Based and Experiential Learning; Academy for Software Engineering Education and Training; Poster Track.
W. Eric Wong
Software Engineering Education Large Language Models Generative AI Gamification Computing Education Artificial Intelligence Project-Based Learning