This book constitutes the revised selected papers from the 17th International Conference on Computer Supported Education, CSEDU 2025, held in Porto, Portugal, during April 1–3, 2025.
The 20 full papers and 19 short papers included in this book were carefully reviewed and selected from 245 submissions.This book offer a valuable overview of the most recent developments and research directions in Computer Supported Education.
Tania Di Mascio
Next Generation Teaching and Learning Environments Active Learning Feedback and Learning Support Gamification Game-Based and Simulation-Based Learning Adaptive Educational Systems Tools for Educational Communication and Collaboration 21st Century Skills Engineering Education AI Literacy Learning Analytics and Educational Data Mining Games and Serious Games for Education Case Studies New Technologies and Devices for Music Education Adoption and Testing of Extended Reality in School Education