Ben Ayed Immersive Technologies and Digital Heritage Valorization: Modeling, User Experience, and Cultural Mediation

Immersive Technologies and Digital Heritage Valorization: Modeling, User Experience, and Cultural Mediation

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Proceedings of the Conference on Immersive Technologies in Cultural Heritage, 2025

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Beschreibung

The first edition of International and Interdisciplinary Conference on Immersive Technologies in Cultural Heritage (8-10 May 2025, IHEC Sfax) explored the transformative potential of immersive technologies in the Cultural and Creative Industries (CCIs), particularly within the domain of Cultural Heritage (CH). The conference unites researchers, practitioners, artists, and innovators from diverse fields-including the humanities, visual arts, cinema, music, architecture, economics, and engineering-to investigate how Virtual Reality (VR), Augmented Reality (AR), eXtended Reality (XR), and related technologies are revolutionizing how creators and audiences experience, preserve, and communicate CH. The overarching goal of the meeting is to address the intersection of digital heritage, user experience design, and creative industries through multidisciplinary perspectives into theoretical and practical applications of immersive technologies. In addition to insight generated from diverse perspectives, this gathering also emphasizes the community-driven nature of CH projects as well as practical challenges, highlighting approaches that ensure digital solutions that are inclusive, accessible, relevant to diverse populations, and environmentally and economically sustainable.


The First International and Interdisciplinary Conference on Immersive Technologies in Cultural Heritage (8–10 May 2025, IHEC Sfax)explored the transformative potential of immersive technologies in the cultural and creative industries (CCIs), particularly within the domain of Cultural Heritage (CH). The conference unites researchers, practitioners, artists, and innovators from diverse fields-including the humanities, visual arts, cinema, music, architecture, economics, and engineering-to investigate how Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (XR), and related technologies are revolutionizing how creators and audiences experience, preserve, and communicate CH. The overarching goal of the meeting is to address the intersection of digital heritage, user experience design, and creative industries through multidisciplinary perspectives into theoretical and practical applications of immersive technologies. In addition to insight generated from diverse perspectives, this gathering also emphasizes the community-driven nature of cultural heritage projects as well as practical challenges, highlighting approaches that ensure digital solutions that are inclusive, accessible, relevant to diverse populations, and environmentally and economically sustainable.


Emphasizes the intersection of user experience design and cultural heritage Addresses ethics, accessibility, inclusivity, sustainability and representations of cultural heritage Unites theoretical and practical perspectives from humanities, technology, visual arts, economics and architecture

Autor*in

Manel Ben Ayed

Themen in »Immersive Technologies and Digital Heritage Valorization: Modeling, User Experience, and Cultural Mediation«

Cultural heritage User experience Interaction design Augmented reality Immersive applications Digital preservation Digital modeling Cultural heritage preservation

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Details

ISBN: 9783032299574
Verlag: Springer International Publishing
Erscheinung: 03.08.2026

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