Browne Computers and Games

Computers and Games

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International Conference, CG 2022, Virtual Event, November 22–24, 2022, Revised Selected Papers

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Beschreibung

This book constitutes the refereed proceedings of the International Conference on Computers and Games, CG 2022, held virtually, during November 22–24, 2022.
The 15 full papers included in this book were carefully reviewed and selected from 23 submissions. They were organized in topical sections as follows: classic games, multi-player and multi-action games, solving games, measuring games, decision making in games and puzzles.

Autor*in

Cameron Browne

Themen in »Computers and Games«

agent based algorithms communication machine learning neutral networks algorithm analysis and problem complexity

Stimmen zu »Computers and Games«

Details

ISBN: 9783031340161
Verlag: Springer International Publishing
Erscheinung: 24.05.2023

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