This book will provide a comprehensive guide to creating and managing a game jam. The book will also provide an overview of how and where game jams have been held, the type of game jams, the tools and technologies used in organising and participating in game jams.
This book will provide a comprehensive guide to creating and managing a game jam. The book will also provide an overview of how and where game jams have been held, the type of game jams, the tools and technologies used in organising and participating in game jams.
A detailed guide for organising a game jam - this will help both new and experienced organisers in planning and managing a game jam A detailed overview of the different types of game jams and hackathons and how they are managed, their benefits, and their challenges. This will help both new and experienced organisers in planning and managing a game jam or hackathon Reviews of game jams from around the world to help other organisers from those regions plan, manage, and support a game jam or hackathon
Allan Fowler
Game Jams Jamming Hacking Rapid Development Prototyping Development Students Collaboration Indie Game Development Global Game Jam Hackathons