This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in November 2020.*
The 10 full papers presented were carefully reviewed and selected from 46 submissions.
*The conference was held online due to the COVID-19 pandemic.
Inês Barbedo
artificial intelligence computer games computer systems computer vision game design game development game theory Human-Computer Interaction (HCI) interactive computer graphics interactive design interactive games software design software engineering user interfaces