Baalsrud Hauge Entertainment Computing – ICEC 2021

Entertainment Computing – ICEC 2021

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20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2–5, 2021, Proceedings

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Beschreibung

This book constitutes the refereed proceedings of the 20th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2021, which was supposed to take place in Coimbra, Portugal, in November 2021. The 26 full papers, 13 short papers and 11 other papers presented were carefully reviewed and selected from 84 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.



Autor*in

Jannicke Baalsrud Hauge

Themen in »Entertainment Computing – ICEC 2021«

artificial intelligence augmented reality computer games computer networks computer vision data communication systems e-learning game design game theory gameplay hci human computer interaction interactive computer graphics signal processing telecommunication networks

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Details

ISBN: 9783030893941
Verlag: Springer International Publishing
Erscheinung: 31.10.2021

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