Andrew Duchowski Duchowski Eye Tracking Methodology: Theory and Practice

Eye Tracking Methodology: Theory and Practice

von Andrew Duchowski

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Beschreibung

The scope of the book falls within a fairly narrow Human-Computer Interac tion domain (i. e. , describing a particular input modality), however, it spans a broad range of inter-disciplinary research and application topics. There are at least three domains that stand to benefit from eye tracking research: visual per ception, human-computer interaction, and computer graphics. The amalgam ation of these topics forms a symbiotic relationship. Graphical techniques pro vide a means of generating rich sets of visual stimuli ranging from 2D im agery to 3D immersive virtual worlds while research exploring visual atten tion and perception in tum influences the generation of artificial scenes and worlds. Applications derived from these disciplines create a powerful Human Computer Interaction modality, namely interaction based on knowledge of the user's gaze. Recent advancements in eye tracking technology, specifically the availability of cheaper, faster, more accurate and easier to use trackers, have inspired in creased eye movement and eye tracking research efforts. However, although eye trackers offer a uniquely objective view of overt human visual and atten tional processes, eye trackers have not yet gained widespread use beyond work conducted at various research laboratories. This lack of acceptance is due in part to two reasons: first, the use of an eye tracker in an applied experimen tal setting is not a widely taught subject. Hence, there is a need for a book that may help in providing training.

Now in its 2nd Edition, this is still the only book to provide detailed practical advice on how to set up, operate and develop an eye tracking system

New sections of the book explain system installation, software development, and calibration

Complete new section on experimental methodology included, providing guidance to readers on how to conduct their own eye tracking experiments - three case studies are presented as examples.


Despite the availability of cheap, fast, accurate and usable eye trackers, there is little information available on how to develop, implement and use these systems. This is still the only book to provide detailed practical advice on how to set up, operate and develop an eye tracking system. This 2nd Edition of the successful guide contains significant additional material on the topic and aims to fill that gap in the market by providing an accessible comprehensive introduction. It contains new sections that explain system installation, software development, and calibration. A complete new section on experimental methodology is included, providing guidance to readers on how to conduct their own eye tracking experiments - three case studies are presented as examples.

This second edition is an invaluable guide for practitioners responsible for developing or implementing an eye tracking system.



Autor*in

Andrew Duchowski

Themen in »Eye Tracking Methodology: Theory and Practice«

3D Eye Tracking Human-Computer Interaction Perception Visual Perception computer graphics computer vision human-computer interaction (HCI) virtual reality

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From the reviews:

"This book is a good example of how understanding of an innovative subject can be fostered in an optimal way. … The book not only refers to a good deal of opportunities for research, its value lies in its giving a splendid overview of the state of the art of the eye tracking methodology and its foundations. … The complexity of the subject is demonstrated through related quotations of research and distilled insights" (Peter Simlinger, ID News, Issue 30, 2003)


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Details

ISBN: 9781852336660
Verlag: Springer London
Erscheinung: 20.11.2002

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