Adamatzky Collision-Based Computing

Collision-Based Computing

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Beschreibung

Collision-based computing is an emerging, but fast-growing, field. It is relevant to research in a number of other topics, including the design of advanced computer architectures, theoretical computer science, computational complexity, quantum computing, and bio-molecular/optical computing. At the moment there is little published work, so this book will be a much needed overview.
Gives a state-of-the-art overview of an emerging topic, on which there is little published literature at the moment Includes reprints of 2 classic papers, both of which are still widely referred to but are not easily available (E. Fredkin and T. Toffoli: "Conservative Logic", and N. Margolus: "Physics-Like Models of Computation") Includes supplementary material: sn.pub/extras

Autor*in

Andrew Adamatzky

Themen in »Collision-Based Computing«

Advanced Computer Architectures Cellular Automata Collision Based Computing Mathematica Theoretical Computing Unconventional Computing artificial intelligence automata computational physics computer computer architecture logic mathematical physics models of computation patterns

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From the reviews:

"This book contains a collection of articles on the theme of how to do computation with mobile objects or patterns in nonlinear media, as exemplified most vividly by collision-based computing. … Each chapter in the book has its own list of references … . This book is recommended for anyone looking for an introduction to the fascinating developing subject of collision-based computing on a non-trivial level." (Menachem Dishon, Mathematical Reviews, Issue 2007 b)


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Details

ISBN: 9781852335403
Verlag: Springer London
Erscheinung: 13.05.2002

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