David Weller Alexandre Santos Lobao Ellen Hatton Weller Beginning .NET Game Programming in VB .NET

Beginning .NET Game Programming in VB .NET

von David Weller Alexandre Santos Lobao Ellen Hatton

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Beschreibung

This book, Beginning .NET Game Programming in VB .NET, presents the work of David Weller (.NET Game evangelist at Microsoft) and a group of key Microsoft insiders who decided to write the ideal introduction to game programming for VB .NET programmers. Weller has switched his previous book to VB .NET and added a bonus chapter. The book has passed all internal Microsoft tests as to programming style. This thoroughly revised and improved version (including a bonus chapter) is the ideal way to get into .NET game programming using the VB .NET language.


Adapted to VB .NET by key Microsoft insiders – Lead author is the .NET Game evangelist at Microsoft! An easy-to-read, soup-to-nuts guide that helps you start programming games fast Packed with code examples that are complete games: includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game

Autor*in

David Weller

Themen in »Beginning .NET Game Programming in VB .NET«

.NET .NET Compact Framework ADO.NET Animation C programming language DirectX Multithreading VB.NET Visual Basic Windows collision detection game programming programming

Stimmen zu »Beginning .NET Game Programming in VB .NET«

Details

ISBN: 9781590594018
Verlag: APRESS
Erscheinung: 21.09.2004

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