* Teaches the latest Java game programming techniques with detailed code examples. * First to market with the publication of a high-performance Swing- based sprite animation engine. * Covers deployment frameworks, accelerated graphics, game architecture, multiplayer networking, and artificial intelligence.
Teaches the reader how to create desktop and Internet computer games using the latest Java programming language techniques First to cover animation using Swing, with clearly explained code Provides an Open Source reusable game library
David Wallace Croft
Animation Java Open Source Swing algorithms artificial intelligence development game programming language programming programming language testing