Julia Naomi Rosenfield Boeira Rosenfield Boeira Lean Game Development

Lean Game Development

von Julia Naomi Rosenfield Boeira

Apply Lean Frameworks to the Process of Game Development

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Beschreibung

BCC: Master Lean UX and Lean Startup techniques to improve your agile game development experience beyond Scrum. This updated version of the book focuses on applying lean and agile methodologies to the game development process and features improved examples, applied techniques, and a whole new section explaining how to test a game in Unity with CI.  You'll see how to define a minimum viable product (MVP) for games with Lean Canvas, allowing customers to iterate over it and collect feedback for improvement at every cycle. All of these are achieved while still using standard Agile techniques. The first part of the book explains the ideation process of a game and how lean methodologies allow developers, especially small studios, to avoid scope creep. Next, it provides guidance on creating MVPs and using player feedback to iterate and improve games. The book then discusses continual improvement (CI) methods. A crucial part of CI is generation of Lean Canvas.  Lean Game Development, Second Edition shows you how to iterate until you develop a game that satisfies developers, gamers, and your studio's financial goals.  You will: Study lean and agile methodologies to enhance the game development process  Find out how to improve the way game productions define value and iterate over it Apply development strategies to enrich the game development process Learn to develop a game with TDD, including gameplay mechanics  


Provides guidance on how to avoid scope creep during the development process Demonstrates how to implement and use a simple test strategy that guarantees successful gameplay Shows how to plan and define clear financial and delivery goals

Autor*in

Julia Naomi Rosenfield Boeira

Themen in »Lean Game Development«

Lean Methodologies Agile Methodologies Automated testing Continuous Improvement MVP (minimum viable product) Unit testing gameplay Player Feedback

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Details

ISBN: 9781484298435
Verlag: APRESS
Erscheinung: 15.12.2023

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