Balint Bors Bors Game Backend Development

Game Backend Development

von Balint Bors

With Microsoft Azure and PlayFab

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Beschreibung

Up your game developer skills by learning game backend development with Microsoft Azure and PlayFab.

Robust backend infrastructure support is essential for all modern games. Implementing game backend features became easier with the emergence of GBaaS (Game Backend-as-a-Service) providers and the advance of the cloud. Multiplayer gaming, leaderboards, game analytics, and virtual economies are all backed by cloud services.

As a game developer, understanding core game backend features and implementation techniques is an important addition to your game developer skill set. Understanding game backend development will not only give you a  competitive advantage, it will also eventually allow you to create better games.

This book will help you get started. It teaches all the core concepts, using downloadable source code, so that you can experiment right away following a learning-by-doing approach.

After reading this book, you will have a solid grasp of key gamebackend services and know how to implement them.

You will:


Up your game developer skills by learning game backend development with Microsoft Azure and PlayFab.

Robust backend infrastructure support is essential for all modern games. Implementing game backend features became easier with the emergence of GBaaS (Game Backend-as-a-Service) providers and the advance of the cloud. Multiplayer gaming, leaderboards, game analytics, and virtual economies are all backed by cloud services.

As a game developer, understanding core game backend features and implementation techniques is an important addition to your game developer skill set. Understanding game backend development will not only give you a  competitive advantage, it will also eventually allow you to create better games.

This book will help you get started. It teaches all the core concepts, using downloadable source code, so that you can experiment right away following a learning-by-doing approach.

After reading this book, you will have a solid grasp of key game backend services and know how to implement them.

What You Will Learn

Who This Book Is For

Game developers who may be skilled in game development, but who possess little to no skills in GBaaS and cloud computing. This book is also for professionals working in the cloud solutions space who want to learn about the specific challenges of the gaming domain.


Use the PlayFab GBaaS and API to implement features Teaches architecture and implementation of game backend features in Azure cloud Contrasts traditional cloud and GBaaS modes of implementation for the same features

Autor*in

Balint Bors

Themen in »Game Backend Development«

game development PlayFab Azure game development Unity multiplayer gaming leaderboards in gaming Microsoft BaaS (Backend-as-a-Service) matchmaking in Azure gaming AI multiplayer server hosting

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Details

ISBN: 9781484289105
Verlag: APRESS
Erscheinung: 24.12.2022

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