Michael Killick Killick The Way We Play

The Way We Play

von Michael Killick

Theory of Game Design

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Beschreibung

Gain insight into what it takes to design and develop your first video game. This book offers a peek behind the scenes, where you will find in-depth knowledge of game design theory and insight into the technical and design aspects of video game development.

The Way We Play allows you to explore game design and theory while also learning the nuances of how games in different genres should be approached, their workings, and successful unique selling points in a competitive gaming field. As you progress further into the book, BAFTA Nominated Young Games Design Mentor Michael Killick walks you through the more technical aspects of game development and shares techniques that will enable you to take your first steps in designing your own games.

Upon completing this book, you will have a firm understanding of the gaming industry, from theory through design and production.

You will:


Gain insight into what it takes to design and develop your first video game. This book offers a peek behind the scenes, where you will find in-depth knowledge of game design theory and insight into the technical and design aspects of video game development.

The Way We Play allows you to explore game design and theory while also learning the nuances of how games in different genres should be approached, their workings, and successful unique selling points in a competitive gaming field. As you progress further into the book, BAFTA Nominated Young Games Design Mentor Michael Killick walks you through the more technical aspects of game development and shares techniques that will enable you to take your first steps in designing your own games.

Upon completing this book, you will have a firm understanding of the gaming industry, from theory through design and production.

What You Will Learn

Who Is This Book For:

Anyone who would like to explore the fundamentals of game design and the theory behind it. This is also a chance to learn what goes into a game and how a game can be designed to be fun.
Works through the basics of games design and the theory of fun in one book Bridges gap between industry professionals and learners of games design in a realistic and achievable way Provides personal experience on what it is like to release games at beginner level

Autor*in

Michael Killick

Themen in »The Way We Play«

Game Design Introduction Character Controller Level Design Enemy Design Mechanics Unity

Stimmen zu »The Way We Play«

Details

ISBN: 9781484287897
Verlag: APRESS
Erscheinung: 28.10.2022

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