Sue Blackman Blackman Beginning 3D Game Development with Unity 2018

Beginning 3D Game Development with Unity 2018

von Sue Blackman

Multi-platform game development for iOS, Android, and more

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Beschreibung

Are you an artist or programmer who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D? Or maybe you have experience with 2D tools such as Photoshop and Illustrator? Would like to get a grip on game creation in Unity?

Fully updated to cover scripting with C#, this new edition also covers baked global illumination and precomputed realtime global illumination with the new Enlighten lighting system, including light probes for use with the high definition render pipeline. You’ll take advantage of surface shaders and physical materials, so all the lighting, shadowing, lightmapping, and forward vs. deferred rendering are handled automatically. 

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist or designer, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design. 

By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows and problem solving skills to utilize your own assets and bring your ideas to life. You will also have an assortment of reusable scripts and art assets with which to build future games. If your strength is in programming, Beginning 3D Game Development with Unity 2018 will help you to understand the design and graphics side of game production.

Are you an artist or programmer who would like to come to grips with game creation in Unity? You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator.  

Fully updated to cover scripting with C#, this new edition also covers baked global illumination and precomputed realtime global illumination with the new Enlighten lighting system, including light probes for use with the high definition render pipeline. You’ll take advantage of surface shaders and physical materials, so all the lighting, shadowing, lightmapping, and forward vs. deferred rendering are handled automatically. 

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist or designer, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design. 

By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows and problem solving skills to utilize your own assets and bring your ideas to life. You will also have an assortment of reusable scripts and art assets with which to build future games. If your strength is in programming, Beginning 3D Game Development with Unity 2018 will help you to understand the design and graphics side of game production.
What You'll LearnWho This Book Is For
Artists familiar with 3D tools, such as 3ds Max, Maya, or Cinema 4D, who would like to learn more of the programming aspects. Also programmers experienced with coding who want to understand important design principals and techniques.
Designed especially for artists and game designers with little or no programming background
Shows how to incorporate scripts and assets from many different sources
Project based to help you learn how to bring design and functionality cohesively together to make engaging and interactive games

Autor*in

Sue Blackman

Themen in »Beginning 3D Game Development with Unity 2018«

Adventure game Beginning to Intermediate level Indy game development Inventory System Multi-platform Point and click Project based learning Unity

Stimmen zu »Beginning 3D Game Development with Unity 2018«

Details

ISBN: 9781484244944
Verlag: APRESS
Erscheinung: 14.03.2021

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