Explore Windows 10 Native, IoT, HoloLens, and Xamarin
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Beschreibung
Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, iOS, and Android devices.
Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps.
What You Will Learn:
Design and develop apps using Visual Studio and Blend
Create Cortana-enabled apps for a hands-free experience
Build IoT apps and apps for wearables such as the Microsoft HoloLens
Monitor apps post-publication to gain insights from actionable data using Windows Store Analytics and Azure
Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, iOS, and Android devices.
Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps.
What You Will Learn
Design and develop apps using Visual Studio and Blend
Create Cortana-enabled apps for a hands-free experience
Build IoT apps and apps for wearables such as the Microsoft HoloLens
Monitor apps post-publication to gain insights from actionable data using Windows Store Analytics and Azure
Who This Book Is For
Professional developers working independently orin a team on Windows 10 applications, and students coming into the world of software development
Shows you how to develop apps for multiple platforms using Xamarin Guides you in deploying apps to Windows, macOS, iOS, and Android devices Includes Windows 10 app development using C# and XAML Covers development of apps for Windows HoloLens
Autor*in
Ayan Chatterjee
Themen in »Building Apps for the Universal Windows Platform«