Develop 2D and 3D games Using Apple's SceneKit and SpriteKit
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Beschreibung
Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill, Wesley Matlock and Apress introduce you to the update of this best selling book, Beginning Swift Games Development for iOS, Second Edition. In this book, you'll learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.
What you’ll learn
Discover what’s in the new Swift 3 programming language
Apply Swift 3 to iOS 10 and 9 game development
Build a 2D game app using SpriteKit and Swift
Build a 3D game from 2D using SceneKit and Swift
Updates what was a best (or strong) selling book on Swift games development for retail and beyond
"Day and date" release asap after new Swift 3 and iOS SDK 10 releases, Fall 2016
Apple Swift and iOS apps development is still the #1 mobile apps development eco
Updates what was a best (or strong) selling book on Swift games development Day and date" release asap after new Swift 3 and iOS SDK 10 releases, Fall 2016 Written by iOS game app developer, publisher and expert author, Jim Goodwill
Autor*in
James Goodwill
Themen in »Beginning Swift Games Development for iOS«