LEE STEMKOSKI STEMKOSKI Beginning Java Game Development with LibGDX

Beginning Java Game Development with LibGDX

von LEE STEMKOSKI

Preis unbekannt

Buch in deiner Nähe kaufen


...oder deine aktuelle Postleitzahl eingeben:
oder

Beschreibung

Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard/mouse, gamepad controllers, or touchscreen), and create executable versions of your games. The LibGDX library facilitates the game development process by providing pre-built functionality for common tasks. It is a free, open source library that includes full cross-platform compatibility, so programs written using this library can be compiled to run on desktop computers (Windows/MacOS), web browsers, and smartphones/tablets (both Android and iOS).
Beginning Java Game Development with LibGDX teaches by example with many game case study projects that you will build throughout the book. This ensures that you will see all of the APIs that are encountered in the book in action and learn to incorporate them into your own projects. The book also focuses on teaching core Java programming concepts and applying them to game development.

What You Will Learn


Who This Book Is ForReaders should have an introductory level knowledge of basic Java programming. In particular, you should be familiar with: variables, conditional statements, loops, and be able to write methods and classes to accomplish simple tasks. This background is equivalent to having taken a first-semester college course in Java programming.

No prior programming experience is required; appropriate for ages 14 and older

Create 12 video game prototypes, more than any other book in this area

Emphasizes both design/aesthetic and technical/programming aspects of game development

Games created with the Construct game engine can be easily shared and exported to a variety of platforms (web, desktop, mobile)



Autor*in

LEE STEMKOSKI

Themen in »Beginning Java Game Development with LibGDX«

2D games Game development Java LibGDX UI design

Stimmen zu »Beginning Java Game Development with LibGDX«

Details

ISBN: 9781484215012
Verlag: APRESS
Erscheinung: 21.12.2015

Link teilen


Über buchnah.de | Die Buchhandlungen | Die Verlage | Impressum & Kontakt | Datenschutz | Presse


Auf dieser Seite kannst Du Buchhandlungen in der Nähe finden