PJ Cabrera Peter Bakhirev Ian Marsh Ben Smith Eric Wing Scott Penberthy Stuart Marsh Roderick Smith Cabrera Beginning iPhone Games Development

Beginning iPhone Games Development

von PJ Cabrera Peter Bakhirev Ian Marsh Ben Smith Eric Wing Scott Penberthy Stuart Marsh Roderick Smith

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Beschreibung

iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game.

You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style.

While games are all about fun, at the same time, they're serious business. With this Beginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics:

For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS 5 Games Development by Lucas Jordan from Apress.


Complete coverage of all aspect of iPhone game development Satisfies a huge demand for pragmatic explanations of iPhone game making tools and techniques Part of the best-selling series started by Dave Mark and Jeff LaMarche and written by well-known, successful developers of iPhone games

Autor*in

PJ Cabrera

Themen in »Beginning iPhone Games Development«

Animation Apple iOS Apple iPad Apple iPhone graphics iOS iOS 5 iPad iPhone sound

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Details

ISBN: 9781430225997
Verlag: APRESS
Erscheinung: 12.05.2010

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