James Floyd Kelly Floyd Kelly LEGO MINDSTORMS NXT-G Programming Guide

LEGO MINDSTORMS NXT-G Programming Guide

von James Floyd Kelly

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Beschreibung

LEGO MINDSTORMS NXT-G Programming Guide is suitable for young programmers, age 10 and up, as well as parents and teachers who want to learn the new language for themselves or be able to assist students/children with learning to properly program their robots.


Written by the best-selling author of LEGO Mindstorms NXT: The Mayan Adventure Written for kids, teachers, parents or anyone new to the NXT-G programming language Offers easy-to-follow instructions for all aspects of NXT-G, from basic to advanced

The NXT-G visual programming language for the NXT robot is completely new and there are currently no books available on the subject. There is an extremely limited amount of information in the HTML help files included with the software. This book covers all of the basic, intermediate, and advanced programming blocks that are standard with the NXT-G language suite. The book uses simple, non-technical terminology with plenty of screenshots and line drawings to demonstrate proper use of all the blocks as well as basic programming techniques such as loops, If-Then statements, case statements, and use of variables.



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James Floyd Kelly

Themen in »LEGO MINDSTORMS NXT-G Programming Guide«

LEGO LEGO Mindstorms Mindstorms Motor NXT-G Standard language logic programming programming language robot software

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From the reviews:

"An introduction to programming Mindstorms NXT robots using the NXT-G programming toolkit by Lego is provided in this book. … The book covers every step needed to write programs, starting from no knowledge of programming and slowly bringing in additional programming constructs. … Overall, the book is clear and well written, intended for an audience with no programming skills who need step-by-step instructions … ." (M. Gini, ACM Computing Reviews, Vol. 49 (12), December, 2008)


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Details

ISBN: 9781430203032
Verlag: APRESS
Erscheinung: 10.11.2007

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