This book provides a solid overview of mobile phone programming targeting both academia and industry. Mobile Phone Programming covers all commercial realizations of Symbian, Windows Mobile and Linux platforms. Each programming language (JAVA, Python, C/C++) and a set of development environments are introduced “step by step” making developers familiar with current limitations, pitfalls, and challenges.
Each chapter contains examples and source code to rapidly make developers familiar with the most important concepts. Examples cover peer to peer networks, cooperative networking, cross layer protocol design, key challenges such as power consumption, and sensor networks for which a full hardware and software implementation is provided.
Whether you are an experienced developer or an advanced student Mobile Phone Programming will be your key reference for successfully entering the world of software development for mobile devices.
This book provides a solid overview of mobile phone programming. It covers all commercial realizations of Symbian, Windows Mobile and Linux platforms. The book provides a step-by-step introduction to each programming language (JAVA, Python, C/C++) as well as a set of development environments, making developers familiar with current limitations, pitfalls, and challenges. In addition, each chapter contains examples and source code so that developers can rapidly become acquainted with the most important concepts. Examples cover peer-to-peer networks, cooperative networking, cross layer protocol design, key challenges such as power consumption, and sensor networks for which a full hardware and software implementation is provided.
Frank H. P. Fitzek
Bluetooth C++ programming language Java Linux Python Windows communication development distributed computing multimedia programming programming language radio-frequency identification (RFID) sensor network wireless sensor networks