Introducing Character Animation with Blender, 2ndEdition is written in a friendly but professional tone, withclear descriptions and numerous illustrative screenshots.Throughout the book, tutorials focus on how to accomplish actualanimation goals, while illustrating the necessary technical methodsalong the way. These are reinforced by clear descriptions of howeach specific aspect of Blender works and fits together with therest of the package. By following all the tutorials, the readerwill gain all the skills necessary to build and animate awell-modeled, fully-rigged character of their own. The characterbuilt over the course of the tutorials is included as a.blend fileon the companion website, for the reader to experiment with andlearn from.
Introducing Character Animation with Blender, 2ndEdition is inspiring as well as educational. A color insertincludes sample characters and frames from animations by many ofthe Blender community's most talented artists, which help toillustrate the impressive potential of the software.
Tony Mullen
Computer-Ratgeber Computergraphik End-User Computing Graphics & Design software (Non-Microsoft) Graphik- u. Designsoftware (außer Microsoft)