Guido Böttcher Böttcher Haptic Interaction with Deformable Objects

Haptic Interaction with Deformable Objects

von Guido Böttcher

Modelling VR Systems for Textiles

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Beschreibung

The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. But the emphasis only on the visual perception is insufficient for some applications as the user is limited in his interactions within the VR.
Therefore the textbook presents the principles and theoretical background to develop a VR system that is able to create a link between physical simulations and haptic rendering which requires update rates of 1\,kHz for the force feedback. Special attention is given to the modeling and computation of contact forces in a two-finger grasp of textiles. Addressing further the perception of small scale surface properties like roughness, novel algorithms are presented that are not only able to consider the highly dynamic behaviour of textiles but also capable of
computing the small forces needed for the tactile rendering at the contact point.
Final analysis of the entire VR system is being made showing the problems and the solutions found in the work.
The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. But the emphasis only on the visual perception is insufficient for some applications as the user is limited in his interactions within the VR. Therefore the textbook presents the principles and theoretical background to develop a VR system that is able to create a link between physical simulations and haptic rendering which requires update rates of 1\,kHz for the force feedback. Special attention is given to the modeling and computation of contact forces in a two-finger grasp of textiles. Addressing further the perception of small scale surface properties like roughness, novel algorithms are presented that are not only able to consider the highly dynamic behaviour of textiles but also capable of computing the small forces needed for the tactile rendering at the contact point. Final analysis of the entire VR system is being made showing the problems and the solutions found in the work
Introduction to haptic rendering with comprehensive review of the mechanical foundation and mathematical calculation Showing the steps required for real-time simulation of deformable objects especially textile materials Highlighting the issues in haptic real-time computation and providing approaches to the solution of force rendering of the two-finger mechanical contact grasping a textile Includes supplementary material: sn.pub/extras

Autor*in

Guido Böttcher

Themen in »Haptic Interaction with Deformable Objects«

Deformable Objects Haptic Rendering Haptics Numerical Simulation Virtual Reality

Stimmen zu »Haptic Interaction with Deformable Objects«

Details

ISBN: 9780857299352
Verlag: Springer London
Erscheinung: 26.08.2011

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