Learn how to get professional results from Blender
Start from scratch-the way it happens in the studio-and createfully rendered objects with Blender open-source 3D animationsoftware and this real-world, roll-up-your-sleeves guide. No timeis wasted-this book plunges straight into step-by-step instructiondesigned to help you build skills and create solid assets for film,video, and games.
Blender is gaining clout in professional settings, and you canget a running start with this series of hands-on tutorials thatencompasses multiple disciplines. The book includes a DVD withstarter, intermediate, and final files, as well as movie files tohelp you every step of the way.
* Helps you harness Blender, the free, open-source alternative tocommercial CG packages such as Maya and 3ds Max
* Presents projects that start from scratch and encompassmultiple disciplines, thoroughly teaching you the Blendersoftware
* Shows you how to use Blender attributes and tools forprofessional results
* Allows you to emerge with finished, renderable objects andassets for use in film, video, or games
* Includes a DVD with starter, intermediate, and final files,plus movie files for reference
This unparalleled book contains everything you need to know totake your Blender skills to a new level.
Note: CD-ROM/DVD and other supplementary materials arenot included as part of eBook file.
Tony Mullen
Blender Computer-Ratgeber End-User Computing Graphics & Design software (Non-Microsoft) Graphik- u. Designsoftware (außer Microsoft)