James Whitehead Bryan McLemore Matthew Orlando Whitehead World of Warcraft Programming

World of Warcraft Programming

von James Whitehead Bryan McLemore Matthew Orlando

A Guide and Reference for Creating WoW Addons

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Beschreibung

WoW is more than an acronym. . it's what you'll say when you see how many ways you can tweak the interface after you read this book. If you're new to programming, we'll teach you the basics of Lua and XML and walk you through writing your first addon. If you already have some original addons in your arsenal, jump right into Parts III and IV and work with templates, function hooking, custom graphics, state headers, and more. We'll even help you distribute your addons, making WoW better for everybody. * Discover how to respond to events, create frames, and use the World of Warcraft API to interact with the game * Learn the Lua programming language through a series of interactive examples, from values and variables to custom functions and control structures * Learn basic and advanced functions and control structures * Write well-formed XML and validate using schemas * Implement saved variables, slash commands, secure templates, dynamic frames, parsing tooltips, and more * Create custom graphics, scroll frames, and dropdown menus * Find specific functions easily in the comprehensive references of APIs, API categories, events, and widgets Companion Web site Go to http://www.wiley.com/go/wowprogramming regularly to see how the latest World of Warcraft updates affect these tips and techniques.

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James Whitehead

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"This has been long awaited by WoW players.it guides readers step-by-step through building Addons with no prior programming experience assumed." (The Bookseller, Friday 14th March 2008) "This has been long awaited by WoW players.it guides readers step-by-step through building Addons with no prior programming experience assumed." (The Bookseller, Friday 14th March 2008)
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Details

ISBN: 9780470229811
Verlag: John Wiley & Sons
Erscheinung: 03.06.2008

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